![]() On PC if there is no demo, you can just download the full game, test it out, buy it. Gaming on consoles sucks much more than on PC. Wasted 60E on it and as it is digital copy, I can't refund it, so basically you're stuck with **** game. Bought it after it being overhyped and regret it now. How will you know if the game is any good? There was no DEMO for UFC2 what so ever. I'll definitely be waiting a bit when EA UFC 3 comes out and it'll take some massive overhauls for me to even give it a chance. Really wish I could love it, but I never even got engaged with it as much as I did EA UFC 1. I bought the first two on day one, but EA UFC 2 was one of the biggest gaming let downs I've ever experienced. If they were going to push it in the other direction they'd have made an attempt with this sequel. I can't see any indication that EA UFC 3 will not just continue down this arcadey path the series is already on. ![]() There is no way the devs didn't hear the complaints from EA UFC 1 and EA UFC 2 is more arcadey than EA UFC 1 and - in my opinion - a worse game for it. None of the friends I've shown this to liked it at all and it all came down to the very design decisions that were seemingly put in place for them: they hated the unrealistic damage, the lack of danger and the goofy moves like the tornado kicks and what not. Reason 2: If I buy a game titled UFC, then I want something that makes an attempt at realistically representing that. I also don't think it would make for good gameplay. Reason 1: An attempt at a pure sim would likely just drive away the non-hardcore players. I would love to know the results from the in-game survey EA UFC had and if it backs up this stance.Ī combination of both, with more emphasis on sim. Needless after a few matches, they wanted to play something else and they've never played EA UFC 2 since. Especially not a game that's as much trouble to learn as EA UFC 2. What reason does a casual gamer have to play a UFC game over another flashier, faster-paced, more established fighting game? Aside from realism or a fondness for a certain fighter, there is really no reason at all for a casual fan to get into the game. I tried to get a couple of my friends into the game, the type that watch the occasional MMA fight but are not martial artists themselves, even they noticed the "cheese" immediately. Reason 3 - Casual Fans might be ignorant but they're not stupid. Branding the game as a true mma sim puts the franchise in its own unique category, even if someone isn't a big UFC fan there is the appeal of it being a fight simulator. ![]() Reason 2 - Why purchase exclusive rights to the marquee organization in the sport (to eliminate competition) and make a game that could be confused for arcadey type of game (which creates competition). If someone is looking for an arcade fighter, those games are simply better (balance, fan base, AI, flashy moves, etc.) ![]() Reason 1 - There are a million arcade fighters out already like StreetFighter, Mortal Kombat, Tekken, Soul Calibur, Injustice, Marvel vs Capcom, Virtual Fighter, DOA. ![]()
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